9/5/2023 0 Comments Embed unity pc build![]() ![]() Select the target device or transport to deploy and launch the app during Build And Run.ĭeploys and launches the app on the local PC.ĭeploys and launches the app to a connected device over the Device Portal transport. Specify the Visual Studio version if you have multiple versions installed. Note: This setting is only relevant if you’re using Windows features or APIs that aren’t available in the base Windows 10 version (0). Select the minimum Windows 10 release version required to run the app. Note: Unity requires the base Windows 10 SDK version 0.0 or higher for building UWP apps, and doesn’t support Windows 8/8.1 SDKs. This setting is relevant only when calling Windows 10 APIs directly from scripts. Select the Windows 10 SDK installed on the local PC to build the application against. It offers the same performance as D3D Project builds. This setting has the quickest iteration speed because it doesn’t require you to build the generated project in Visual Studio. Hosts the project in a pre-built executable for rapid iteration. This results in some performance loss, but lets you use XAML elements in your application. Integrates Unity within a full XAML environment. Select the Visual Studio project or build type to generate. Select from the following CPU architectures to build (only applies to Build And Run) for UWP. You can configure the following settings for your build: Property If you selected Build and Run, Unity also installs the application on the run device. Select the destination for Unity to place the application.Build and Run builds your application in a Player, and opens that Player on your target platform. The UWP Build Settings now have an effect on the build.īuild builds your application into a Player. If the Build button isn’t visible and Build And Run appears dimmed, select Switch Platform.If UWP appears dimmed, refer to UWP environment setup. Note: Universal Windows Platform only shows in the Platform list if you’re using Unity on a Windows computer. From the list of platforms in the Platform pane, select UWP.The UWP Build Settings are part of the Build Settings window. More info See in Glossary (UWP) Build Settings to configure and build your application for UWP. Use the Universal Windows Platform An IAP feature that supports Microsoft’s In App Purchase simulator, which allows you to test IAP purchase flows on devices before publishing your application. ![]()
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